How to make a Game Theme

Cloning the Default Theme (SMB)

  • In the map editor, click the Manage GameThemes button on the home tab.
  • In the left list, select SMB, then click Clone selected theme at the bottom.
  • Enter the name of your theme (e.g., SMBPlus).

Editing Your Cloned Theme

  • A theme consists of the following components:
    • Theme settings
    • Sprite files
    • Music files
    • Sound effect files

This document briefly explains how to edit each component.

Editing Theme Settings

  • Theme settings can be edited in the Manage ThemeSettings menu.
  • Each item shows a short description at the bottom when clicked.
  • Try changing different options and see how they affect the game.
  • For more details, check this detailed tutorial: [[sfmb_tutorial_theme_settings]]{How to use ThemeSettings}

Editing Sprite Files

  • In this game, sprites consist of .sprite files and .png files.
  • To edit a .sprite file, you need the SpriteEditor tool.
  • For more details, check this detailed tutorial: [[sfmb_tutorial_sprites]]{How to work with sprites}

Editing Music Files

  • BGM in this game consists of .ogg files and .bgm files.
  • A .bgm file stores loop section information for the corresponding .ogg file, and it can be created using the TestSoundLoop.exe program.

Editing Sound Effect Files

  • If your theme uses the same sound effects as SMB, you can remove them.