SFMB - How to make a game theme
sfmb
How to make a Game Theme
Cloning the Default Theme (SMB)
- In the map editor, click the
Manage GameThemes
button on thehome
tab. - In the left list, select SMB, then click Clone selected theme at the bottom.
- Enter the name of your theme (e.g., SMBPlus).
Editing Your Cloned Theme
- A theme consists of the following components:
- Theme settings
- Sprite files
- Music files
- Sound effect files
This document briefly explains how to edit each component.
Editing Theme Settings
- Theme settings can be edited in the Manage ThemeSettings menu.
- Each item shows a short description at the bottom when clicked.
- Try changing different options and see how they affect the game.
- For more details, check this detailed tutorial: [[sfmb_tutorial_theme_settings]]{How to use ThemeSettings}
Editing Sprite Files
- In this game, sprites consist of
.sprite
files and.png
files. - To edit a
.sprite
file, you need the SpriteEditor tool. - For more details, check this detailed tutorial: [[sfmb_tutorial_sprites]]{How to work with sprites}
Editing Music Files
- BGM in this game consists of .ogg files and .bgm files.
- A .bgm file stores loop section information for the corresponding .ogg file, and it can be created using the TestSoundLoop.exe program.
Editing Sound Effect Files
- If your theme uses the same sound effects as SMB, you can remove them.